Space Mutts Want You!
We are recruiting.
PreRequisites to apply:
1. English Speaking
2. Human
3. Must have a sense of humour
4. Must be able to Use Team Speak
5. Willing to undock and fight.
6. Allegedly we also get sweets and cookies, (not seen any yet though)
Now we are not a huge corp and not flush with isk.
So you must also have a way of earning ISK. We will not replace the Ishtar you lose. We may laugh at it but that's it.
Time Zones. Not bothered. If you like solitary activities, then fine, if not we are split between EU and US Time Zones.
If you are relatively new to the game we can teach you how to mine, how to scan down sites, how to rat how to build. We have people that have done it all. You will learn not to listen to their more bizarre claims though! We also have an industrialist or two that happily make anything and then sell it to you. As your skills increase then you will get more income.
Some of us will happily buy the rocks you kill or teach you how to make your own hulls/mods.
We always need tackle and scouts so even if you are a month old, We can fund throwaway frigates that you can use to roam with. Its a short train to a Destroyer or Interceptor.
Our kill board is below. we don't care about combat losses in PVP ships. These happen and are a part of the game we play. We do care about shiny PVE and mining losses.
You must also be willing to relocate a clone to Null Sec and live there at least 5 days a week. Remember High Sec is only a clone away!
You will need to submit a full API key, understand the Scottish accent and be over 18.
Space Mutts Kill Board
Join in game channel
Space Mutts
to chat and ask questions
John
Friday, September 4, 2015
Small Gang Fight
I am afraid that these next few posts are not in any order...
Last night I hop onto John, and see few others in corp on. Alliance looked to be 30-40. From first glance mainly miners.
No obvious threats on intel channels and on comms. A corp mate cheerfully told me that he had beaten me to all the relic sites in our pipe but, there were two wormholes that he had bookmarked, but not investigated.
So out comes the Helios, a ship that I have had for over a year now and has done very well.
So hop next door, pick a bookmarked hole at random and jump in. Nice small hole, all planets within Dscan range.
So usual routine, Before I break cloak I bookmark the entrance, Dscan for ships and then for structures.
No ships, 4 towers 1 force field and 2 Ship Maintenance Arrays. Could be lucky so I warp cloaked to a random planet and dscan them down.
Both SMAs are around a planet with 2 moons and only one tower, and a force field.
I warp to it anyway to look. No ships, no activity and corp has 10 members. so 1-2 people and alts.
That determined I warp to a safe and drop probes. An Ore site and 4 combat sites and 5 sigs up.
I already knew that this hole has a Null static, and it took 5 mins to resolve the sigs as all gas sites.
Not something that I was set up for.
So exited and warped to other hole and repeated the process.
This was a C2 and had a high static and was very messy. 13 anomalies and 12 sigs to scan down. 2 active towers, both belonging to different corps, but no activity that I could see. A short time later I had a High Sec hole, another Null and a C5 looking hole and a frigate only to low sec.
The High sec when I popped through was 7 from Dodixie. so result. I did not bother with the low sec, and was meaning to investigate the other null, but did not get around to it.
I corp bookmarked both sides of the interesting holes and sent a message out. There is always someone that wants to buy/sell in a trade hub, and this was a painless way to do so.
As I finish, comms comes alive with reports of a Test fleet entering our space and so I race back to the station to reship.
We had a FC on and 3 Mutts and a couple of other PvP characters in other corps.
Test fleet seems to consist of a Sabre, 4 T3 destroyers and a couple of interceptors according to our scout.
They first go to V-S9YY, mainly as it has an ice belt and there is a chance of the stupidity of an AFK miner that is not watching local or intel.
This gives us time to reship to Destroyers and 4 of us made it to the gate to V-S.
First one through is a Jackdaw. The FC had basically said shoot whoever decloaks first, so its him.
Just as he was in armour they all un-cloak and the Sabre pops a bubble. Fire is then called to switch to the sabre.
I died first, My Glorious Thrasher followed by the other two Thrashers and a talwar. Hearing about the bubble I assume the other two remain safely docked...
The Sabre was however dead Dead Test Sabre before the Talwar. Pod express saved us the 6au warp back to station. That's the problem with bubbles...pods seldom escape. Its therefore important to have no implants. It also means that your get a nice sweet smelling pod rather than a battered used one for next time.
Helpfully the remains of the Test fleet warped to the station. We re shipped into more thrashers and un docked. This time there were 7 of us.
We managed to point and kill a
Jackdaw
and
Stiletto
and both pods before the remaining Jackdaw and Svipul ran away. I am not 100% but think that there was another interceptor and T3 as well.
We chased them across 5 systems and gave up. Basically a normal destroyer could not keep up.
When we got back to station we found one of our merry band had stayed and looted the wrecks, and was tastefully collecting the corpses to supply his private collection... No idea what he does with them, but he is a solitary soul...
Test will be back. They come to gank miners, but to be fair they also want a fight and know that if we are around, even just one or two Mutts will undock and try.
Then, bored, I loaded up all the salvage I had collected over the last few days and went through the hole to Dodixie. Picked up a couple of skill books for others and came back.
Missed another interloper as I was just entering the hole when they killed a solo cormorant (Looking for miners).
So one evening play, I earned no money (did get some by selling loot) but did not earn it, lost a ship and got on three kills. I sold the salvage for 120 million but spent about 20 on stuff.
It looks like Test killed four of us for about a 40 million loss, however, we killed three of them for about 130 million.
ISK war won!
Pipe- what do I mean by it. Well in most cases a string of systems where there is only one way through. In this case we have seven systems with one way in and terminating at a dead end. Locally we call it the pipe. Maybe others call theirs something else...?
FC - Fleet Commander. Anyone can in theory do this, but its a hard job. You have to know your ships, you have to know where to go. You have to have the guts to stand up to your friends when you get them killed. Alcohol helps.
Mutts have 2 very good ones and a couple that will stand in for home defense. It's a thankless task. Also, someone always asks to bring a Drake...
I am not one. It takes practice and its not me.
I am quite happy to follow one, but remember the golden rule, if you chose to un-dock it it.... its a bonus to dock it back up again. Expect to die
Have fun all
John
Last night I hop onto John, and see few others in corp on. Alliance looked to be 30-40. From first glance mainly miners.
No obvious threats on intel channels and on comms. A corp mate cheerfully told me that he had beaten me to all the relic sites in our pipe but, there were two wormholes that he had bookmarked, but not investigated.
So out comes the Helios, a ship that I have had for over a year now and has done very well.
So hop next door, pick a bookmarked hole at random and jump in. Nice small hole, all planets within Dscan range.
So usual routine, Before I break cloak I bookmark the entrance, Dscan for ships and then for structures.
No ships, 4 towers 1 force field and 2 Ship Maintenance Arrays. Could be lucky so I warp cloaked to a random planet and dscan them down.
Both SMAs are around a planet with 2 moons and only one tower, and a force field.
I warp to it anyway to look. No ships, no activity and corp has 10 members. so 1-2 people and alts.
That determined I warp to a safe and drop probes. An Ore site and 4 combat sites and 5 sigs up.
I already knew that this hole has a Null static, and it took 5 mins to resolve the sigs as all gas sites.
Not something that I was set up for.
So exited and warped to other hole and repeated the process.
This was a C2 and had a high static and was very messy. 13 anomalies and 12 sigs to scan down. 2 active towers, both belonging to different corps, but no activity that I could see. A short time later I had a High Sec hole, another Null and a C5 looking hole and a frigate only to low sec.
The High sec when I popped through was 7 from Dodixie. so result. I did not bother with the low sec, and was meaning to investigate the other null, but did not get around to it.
I corp bookmarked both sides of the interesting holes and sent a message out. There is always someone that wants to buy/sell in a trade hub, and this was a painless way to do so.
As I finish, comms comes alive with reports of a Test fleet entering our space and so I race back to the station to reship.
We had a FC on and 3 Mutts and a couple of other PvP characters in other corps.
Test fleet seems to consist of a Sabre, 4 T3 destroyers and a couple of interceptors according to our scout.
They first go to V-S9YY, mainly as it has an ice belt and there is a chance of the stupidity of an AFK miner that is not watching local or intel.
This gives us time to reship to Destroyers and 4 of us made it to the gate to V-S.
First one through is a Jackdaw. The FC had basically said shoot whoever decloaks first, so its him.
Just as he was in armour they all un-cloak and the Sabre pops a bubble. Fire is then called to switch to the sabre.
I died first, My Glorious Thrasher followed by the other two Thrashers and a talwar. Hearing about the bubble I assume the other two remain safely docked...
The Sabre was however dead Dead Test Sabre before the Talwar. Pod express saved us the 6au warp back to station. That's the problem with bubbles...pods seldom escape. Its therefore important to have no implants. It also means that your get a nice sweet smelling pod rather than a battered used one for next time.
Helpfully the remains of the Test fleet warped to the station. We re shipped into more thrashers and un docked. This time there were 7 of us.
We managed to point and kill a
Jackdaw
and
Stiletto
and both pods before the remaining Jackdaw and Svipul ran away. I am not 100% but think that there was another interceptor and T3 as well.
We chased them across 5 systems and gave up. Basically a normal destroyer could not keep up.
When we got back to station we found one of our merry band had stayed and looted the wrecks, and was tastefully collecting the corpses to supply his private collection... No idea what he does with them, but he is a solitary soul...
Test will be back. They come to gank miners, but to be fair they also want a fight and know that if we are around, even just one or two Mutts will undock and try.
Then, bored, I loaded up all the salvage I had collected over the last few days and went through the hole to Dodixie. Picked up a couple of skill books for others and came back.
Missed another interloper as I was just entering the hole when they killed a solo cormorant (Looking for miners).
So one evening play, I earned no money (did get some by selling loot) but did not earn it, lost a ship and got on three kills. I sold the salvage for 120 million but spent about 20 on stuff.
It looks like Test killed four of us for about a 40 million loss, however, we killed three of them for about 130 million.
ISK war won!
Pipe- what do I mean by it. Well in most cases a string of systems where there is only one way through. In this case we have seven systems with one way in and terminating at a dead end. Locally we call it the pipe. Maybe others call theirs something else...?
FC - Fleet Commander. Anyone can in theory do this, but its a hard job. You have to know your ships, you have to know where to go. You have to have the guts to stand up to your friends when you get them killed. Alcohol helps.
Mutts have 2 very good ones and a couple that will stand in for home defense. It's a thankless task. Also, someone always asks to bring a Drake...
I am not one. It takes practice and its not me.
I am quite happy to follow one, but remember the golden rule, if you chose to un-dock it it.... its a bonus to dock it back up again. Expect to die
Have fun all
John
Thursday, September 3, 2015
I'm back
Well sort of
My eve time has been drastically reduced this year and access to Eve related sites banned altogether by work.
Now this is quite right from the work point of view and something had to give, and it was this.
But I am now in a position that I have a free lunch hour once or twice a week with access to here, and so I march on.
So to recap
Two accounts, 6 toons in total
1. Jita market alt. Never moves.
2. Rens Market alt, also not moved since April
3. High sec Miner - mining to build a Freighter
4. 2 month old toon in null sec, mining high end ores to ship back to 3.
5. Oliver - Still in Vale of the Silent - still not getting time to log in beyond once a week PI
6. John - Current Resident of Scalding Pass. Main one I play.
I have the option to have John Online and one of 2,3 or 4 at the same time
John.
Still with Space Mutts, now a Null sec corp holding Sov in 7 systems as one of the founding two corps of the Alliance Dramatic Exit (DEX).
I will give a brief potted history, but future posts may contain stories from the last 6 months.
March time, the corp moved to Derelik, and everyone was asked to mine as much as possible. We had eyes on a section of sov space in Scalding Pass, and while we were waiting for various logistics we were going to build a station. thus mining.
This time was reasonably dull and lasted only a couple of weeks.
A handy wormhole was found, and we as a corp set us some base POS in NSBE-L and U6K-RG in Scalding pass.
The alliance objective was to take the constellation and anchor a station.
Now at the time the constellation was held by a mix of Guardians, Feign and Huns Reloaded.
None of which appeared to live there
SD4A-2 was the first to fall on the 10th March. Structure bashing being slightly less fun than watching paint dry.
We had all come in via wormhole in Ishtars with a freighter for the POS, so we would structure grind and rat the days away.
For many it was the first time living out of a POS. One or two interesting thefts in other corps took place, and you would occasionally jump into a scanning ship and find no probes or into the ishtar and find different or no drones...
The wise would move the probes and drones into one boat and log off in it.
Slowly over next four weeks took all the sov and killed most of the POS in the systems.
We had a setback or two, and at one point lost most of the caps we owned in one go,
Then a Station appeared in F2-NXA and all was good.
PL, were however around, and turned up 3-4 days later in more supers than we has sub caps and reinforced the station.
No one was very impressed. Our leadership got on to theirs, and a deal was done.
Since that point Fozziesov hit, and the whole of scalding pass was fighting.
We spent two weeks either fighting people trying to Entosis our space or going to be a third party else where and seeing what we could kill.
I think, due to work and a lot of the action being in the US time zone, I went out on 2 fleets, and formed up to defend most days. my first time in a ship with an entosis link was a disaster. No one had told me it uses strontium, and I had none with me...
I ended up dying a few times and killing a few things
Since Two Inch Terror were exterminated from Scalding pass its calmed down a lot now. It seems that everyone here has about the right size of space that they want, and we all hate the Entosis links and node captures with a passion... So by and large its rare to see it happening.
DEX have been upgrading their systems, and fighting a losing battle against stupidity.
Stupidity in that we seem to have attracted a couple of corps that want to do little but mine, No issue, but they mine or rat in expensive ships AFK. There is not a day that goes past without them losing several ships. Now the first corp, Skyhammer, was kicked and went to join Mad Associates. Now Mad were not part of DEX but moved into our space as blues until they claimed their own. They were quite good.
Anyway, Still one corp in alliance with silly losses, which attracts hot droppers and roving bands.
Now Roving bands are fine, as we like to try and catch them and kill as many as possible. Cloaky hot droppers are a pain though.
We even had Isogen 5 open a hole into our space, luckily it was a frigate hole, We did manage to put up a fight and killed a Sabre and a Confessor, and would have had a lot more if they did not have hole control, and jump back when they were hitting armour or structure.
They kept coming though, and had a real advantage in numbers, and definitely won the Isk war as we lost a Vexor, Maulus and a Typhoon. Hopefully we put up enough of a fight to go down in their records as not care bears.
Now we mine, we rat, we do sites and we form up far too often to try and kill intruders...
Space Mutts are the best corp that I have found. Mix of EU and US time zones, and all good for a laugh.
John
My eve time has been drastically reduced this year and access to Eve related sites banned altogether by work.
Now this is quite right from the work point of view and something had to give, and it was this.
But I am now in a position that I have a free lunch hour once or twice a week with access to here, and so I march on.
So to recap
Two accounts, 6 toons in total
1. Jita market alt. Never moves.
2. Rens Market alt, also not moved since April
3. High sec Miner - mining to build a Freighter
4. 2 month old toon in null sec, mining high end ores to ship back to 3.
5. Oliver - Still in Vale of the Silent - still not getting time to log in beyond once a week PI
6. John - Current Resident of Scalding Pass. Main one I play.
I have the option to have John Online and one of 2,3 or 4 at the same time
John.
Still with Space Mutts, now a Null sec corp holding Sov in 7 systems as one of the founding two corps of the Alliance Dramatic Exit (DEX).
I will give a brief potted history, but future posts may contain stories from the last 6 months.
March time, the corp moved to Derelik, and everyone was asked to mine as much as possible. We had eyes on a section of sov space in Scalding Pass, and while we were waiting for various logistics we were going to build a station. thus mining.
This time was reasonably dull and lasted only a couple of weeks.
A handy wormhole was found, and we as a corp set us some base POS in NSBE-L and U6K-RG in Scalding pass.
The alliance objective was to take the constellation and anchor a station.
Now at the time the constellation was held by a mix of Guardians, Feign and Huns Reloaded.
None of which appeared to live there
SD4A-2 was the first to fall on the 10th March. Structure bashing being slightly less fun than watching paint dry.
We had all come in via wormhole in Ishtars with a freighter for the POS, so we would structure grind and rat the days away.
For many it was the first time living out of a POS. One or two interesting thefts in other corps took place, and you would occasionally jump into a scanning ship and find no probes or into the ishtar and find different or no drones...
The wise would move the probes and drones into one boat and log off in it.
Slowly over next four weeks took all the sov and killed most of the POS in the systems.
We had a setback or two, and at one point lost most of the caps we owned in one go,
Then a Station appeared in F2-NXA and all was good.
PL, were however around, and turned up 3-4 days later in more supers than we has sub caps and reinforced the station.
No one was very impressed. Our leadership got on to theirs, and a deal was done.
Since that point Fozziesov hit, and the whole of scalding pass was fighting.
We spent two weeks either fighting people trying to Entosis our space or going to be a third party else where and seeing what we could kill.
I think, due to work and a lot of the action being in the US time zone, I went out on 2 fleets, and formed up to defend most days. my first time in a ship with an entosis link was a disaster. No one had told me it uses strontium, and I had none with me...
I ended up dying a few times and killing a few things
Since Two Inch Terror were exterminated from Scalding pass its calmed down a lot now. It seems that everyone here has about the right size of space that they want, and we all hate the Entosis links and node captures with a passion... So by and large its rare to see it happening.
DEX have been upgrading their systems, and fighting a losing battle against stupidity.
Stupidity in that we seem to have attracted a couple of corps that want to do little but mine, No issue, but they mine or rat in expensive ships AFK. There is not a day that goes past without them losing several ships. Now the first corp, Skyhammer, was kicked and went to join Mad Associates. Now Mad were not part of DEX but moved into our space as blues until they claimed their own. They were quite good.
Anyway, Still one corp in alliance with silly losses, which attracts hot droppers and roving bands.
Now Roving bands are fine, as we like to try and catch them and kill as many as possible. Cloaky hot droppers are a pain though.
We even had Isogen 5 open a hole into our space, luckily it was a frigate hole, We did manage to put up a fight and killed a Sabre and a Confessor, and would have had a lot more if they did not have hole control, and jump back when they were hitting armour or structure.
They kept coming though, and had a real advantage in numbers, and definitely won the Isk war as we lost a Vexor, Maulus and a Typhoon. Hopefully we put up enough of a fight to go down in their records as not care bears.
Now we mine, we rat, we do sites and we form up far too often to try and kill intruders...
Space Mutts are the best corp that I have found. Mix of EU and US time zones, and all good for a laugh.
John
Monday, March 9, 2015
Troop Reinvigoration Camp
Well now I had come back from a night out and thought I would sign on for half an hour while several pints of water and some paracetamol went to work.
Signed on as Oliver as I have to think about it a bit less, and nipped out to shoot some rats.
With this sort of time to kill I will go for a Rally Point then Hub then Rally Point and finish in 30 mins. If I wish to go to 40 I will salvage all 3.
On the salvage from I have an Algos that is fit for PVP except the highs are a Tractor and the rest salvages and a flight of salvage drones.
Go to the first drop an MTU go to the hub and salvage and loot everything usually takes 3 -4 mins then go pick up the MTU and put it in site 3.
Nip to station and empty hold. Return to 1 where all nicely clustered and go through them with drones and salvagers.
Warp to 3 and do the same on neat clump to ships.
Anyway
end of first rally point an escalation. Bonus. And not in Germinate. Look at map, 8 jumps away, but jump bridge next door cuts to 3, so off I trot. Just enough fluid in me to neglect to travel fit.
Arrived without seeing anything but a couple of Blues.
Made a safe or two and warped in.
Now then I had been reading the eve wiki page and its good but it does not prepare you for the sheer numbers that you face. its not in waves. They are all sitting there waiting for your warp in.
And they all target the drones! I was not impressed as I neglected them, as I was trying to find a safe orbit, sort and lock up ship types and keep an eye on local. Both my poor drones were dead and the only thing that made me check was the incoming damage spiked sharply.
Still launch a couple more and keep an eye on them. With good drone management you could probably do it without too much lasting damage, but by the time I reached the last stage I had 3 undamaged drones and 3 dead out of 10.
Its the initial onslaught where the drones get whacked in transit on the way in and out to be swapped out.
Lost a forth in the first minute in the last room, but that's it. Incoming dps to my ship was pitiful and except when drones were in, it was all trying to hit them. I was worried that I would have to track back and get spares before I would finish. But finish I did with 40% dead, 50% armour damage and just one without a dent.
Whole shedload of missiles lighter as well as against my normal policy I was trying to kill frigates as quick as possible and the rapid lights certainly do that.
So end result was a slightly empty drone bay and a Gila BPC. I did not try and salvage anything else, just ran for home.
Signed on as Oliver as I have to think about it a bit less, and nipped out to shoot some rats.
With this sort of time to kill I will go for a Rally Point then Hub then Rally Point and finish in 30 mins. If I wish to go to 40 I will salvage all 3.
On the salvage from I have an Algos that is fit for PVP except the highs are a Tractor and the rest salvages and a flight of salvage drones.
Go to the first drop an MTU go to the hub and salvage and loot everything usually takes 3 -4 mins then go pick up the MTU and put it in site 3.
Nip to station and empty hold. Return to 1 where all nicely clustered and go through them with drones and salvagers.
Warp to 3 and do the same on neat clump to ships.
Anyway
end of first rally point an escalation. Bonus. And not in Germinate. Look at map, 8 jumps away, but jump bridge next door cuts to 3, so off I trot. Just enough fluid in me to neglect to travel fit.
Arrived without seeing anything but a couple of Blues.
Made a safe or two and warped in.
Now then I had been reading the eve wiki page and its good but it does not prepare you for the sheer numbers that you face. its not in waves. They are all sitting there waiting for your warp in.
And they all target the drones! I was not impressed as I neglected them, as I was trying to find a safe orbit, sort and lock up ship types and keep an eye on local. Both my poor drones were dead and the only thing that made me check was the incoming damage spiked sharply.
Still launch a couple more and keep an eye on them. With good drone management you could probably do it without too much lasting damage, but by the time I reached the last stage I had 3 undamaged drones and 3 dead out of 10.
Its the initial onslaught where the drones get whacked in transit on the way in and out to be swapped out.
Lost a forth in the first minute in the last room, but that's it. Incoming dps to my ship was pitiful and except when drones were in, it was all trying to hit them. I was worried that I would have to track back and get spares before I would finish. But finish I did with 40% dead, 50% armour damage and just one without a dent.
Whole shedload of missiles lighter as well as against my normal policy I was trying to kill frigates as quick as possible and the rapid lights certainly do that.
So end result was a slightly empty drone bay and a Gila BPC. I did not try and salvage anything else, just ran for home.
Tuesday, February 17, 2015
Blatant Advert
SPACE MUTTS
FREE SHIPS ------ FREE ISK ------- FREE SKILL POINTS ------- TRAINING & FITTING TIPS
Only one of the above is true... but now I have your attention. Read on.
Join us now for a chat in channel Spacemutts
There may be cake.
There may be sweets....
But remember to ask names before accepting any. Safety first!
Seriously though Space Mutts are recruiting and will actively consider any application that talks and can fly a ship in a reasonably straight line.
Drunken applications are fine, we will accept this as an excuse for poor piloting, we will even talk to you in the morning, possibly even think about breakfast, and may even respect you.
Must be able to take a joke, not be afraid of dying, as this, will happen. Welcome to EVE.
Mutts Kills (and deaths)
Not all our corp are male, and come to think of it I am not sure all qualify as human, the amount of hours they put in.
We are a corp that is mainly EU time zone but with a small and active US time zone membership.
Currently located mainly in Null Sec, but with a Low sec base that has some members that did not fancy the current trip to Null...
Space Mutts are fairly laid back, if you want to do
Sites - OK
Mine and build - also OK,
Explore and die explosively in worm holes - OK,
Pvp - there is nearly always someone that will do a small gang type roam with you. - Very OK
Missions - OK
Gate Camping - OK
Market trading - well there has to be a first
Survival is not guaranteed though and any sort of request for SRP will be met with mass laughter.
Please as always do not fly what you wish to keep.
There are no three line whips for CTA's, no penalties for verbally abusing the CEO and directors (they seem to thrive on it) and a good laugh to be had over all.
We have a number of capital pilots and a number who are not. Logi and suicide tackle are highly thought of and may even get extra sweets. So no matter what your ability, if you fancy a change, talk to us.
We use Team speak and out of game phone app for communication. It would be nice if active on both, but not everyone is.
These are of course my opinions and views as a non director of the corp.
I am assuming that if they ever find this I will be bought an internet pint of the best bitter! Not sure if I will get to drink it or be dipped in it though...
Back in Catch
Well, after neglecting John for too long and the recent frustrations in Vale of The Silent I log in to the strange world of NRDS..
Only needs an E to be apt.
Not Red Don't Shoot is a strange provi block custom that to be honest worries me.
To get used to it went to run a couple of sites in system, and found myself warping out whenever a neutral shows up.
Also saw the strange sight of a neutral industrial quite happy loitering near station. Any where else and he would be toast.
Are they spies, some probably, are they dangerous, some probably, are they useful, some probably.
There appears to be quite heavy penalties for shooting neutrals from the alliance, and apparently they re ship your victims as well.....
I fear that I will become complacent and that cloaked neutral is in fact a warp in point for the million plus interceptors on the next gate.
It also interferes with ratting.
Anyway enough of the rant
Bought a Confessor, fully fitted, off contract, thinking here be a nice little ship.... Still waiting to fly it. I have never had a use for small lasers, so no skill, and the skill for the ship itself was also missing...
3 days until I can barely fly it. Not good. But that's what its all about.
The kill mail will probably grace the blog here soon.
Space Mutts are making a home for ourselves out in Null, but keeping a firm eye on old low sec stomping grounds in Placid as well.
Still, I put down PI to make POS fuel last night, so at some point in the next week I expect the new Drifters to shoot the station out from under us or something equally catastrophic to happen to move us on....
John
Only needs an E to be apt.
Not Red Don't Shoot is a strange provi block custom that to be honest worries me.
To get used to it went to run a couple of sites in system, and found myself warping out whenever a neutral shows up.
Also saw the strange sight of a neutral industrial quite happy loitering near station. Any where else and he would be toast.
Are they spies, some probably, are they dangerous, some probably, are they useful, some probably.
There appears to be quite heavy penalties for shooting neutrals from the alliance, and apparently they re ship your victims as well.....
I fear that I will become complacent and that cloaked neutral is in fact a warp in point for the million plus interceptors on the next gate.
It also interferes with ratting.
Anyway enough of the rant
Bought a Confessor, fully fitted, off contract, thinking here be a nice little ship.... Still waiting to fly it. I have never had a use for small lasers, so no skill, and the skill for the ship itself was also missing...
3 days until I can barely fly it. Not good. But that's what its all about.
The kill mail will probably grace the blog here soon.
Space Mutts are making a home for ourselves out in Null, but keeping a firm eye on old low sec stomping grounds in Placid as well.
Still, I put down PI to make POS fuel last night, so at some point in the next week I expect the new Drifters to shoot the station out from under us or something equally catastrophic to happen to move us on....
John
Friday, February 13, 2015
Some people....
Short of time in Real Life I log in and set out to scan. Maybe a nice data or relic site that I can do quickly awaits.
Sadly not, wormholes and a Pith Penal Complex.
I look up the complex and decide that I do not have the time and possibly the ship to run this.
So bookmark it in corp and get on the chat channel to see if any of them are awake. 3 in corp but all docked so probably AFK.
One replies and I give him the heads up, he says thanks and heads out to do it.
Fine.
Next day I log in at a similar time and scan. Lo and behold another Pith's Penal Complex in system. So I book mark it in corp again. The same people are on. So announce it and the same person as yesterday pipes up. He asks if I want to do it with him as most of them know I am new to this. I have time, and we agree that 5 mins and we will be off. All looking good.
Spend 5 mins re setting PI.
We then chat about who was warping to site first and what to expect etc.
Now in that 5 mins another corp person has logged in.
The new entrant pipes up with:-
"Hope your not planning to run my complex".....
Really? The one I just scanned down bookmarked and planned to run, while he logged in, un docked, saw it in bookmarks and saying nothing starts to run it....
To be honest I logged out in disgust. He did offer to sell me a Rattlesnake BPC though, but would not name a price.
Part of me hopes he got shot.
Next time I will BM it privately if I am at all interested, or contact the people that I know are not rude, ignorant, self absorbed nerds in their tech cave, blinking myopically whenever a stray beam of sunlight comes their way, and are in all probability allergic to soap!
Arrggh
Oliver
Sadly not, wormholes and a Pith Penal Complex.
I look up the complex and decide that I do not have the time and possibly the ship to run this.
So bookmark it in corp and get on the chat channel to see if any of them are awake. 3 in corp but all docked so probably AFK.
One replies and I give him the heads up, he says thanks and heads out to do it.
Fine.
Next day I log in at a similar time and scan. Lo and behold another Pith's Penal Complex in system. So I book mark it in corp again. The same people are on. So announce it and the same person as yesterday pipes up. He asks if I want to do it with him as most of them know I am new to this. I have time, and we agree that 5 mins and we will be off. All looking good.
Spend 5 mins re setting PI.
We then chat about who was warping to site first and what to expect etc.
Now in that 5 mins another corp person has logged in.
The new entrant pipes up with:-
"Hope your not planning to run my complex".....
Really? The one I just scanned down bookmarked and planned to run, while he logged in, un docked, saw it in bookmarks and saying nothing starts to run it....
To be honest I logged out in disgust. He did offer to sell me a Rattlesnake BPC though, but would not name a price.
Part of me hopes he got shot.
Next time I will BM it privately if I am at all interested, or contact the people that I know are not rude, ignorant, self absorbed nerds in their tech cave, blinking myopically whenever a stray beam of sunlight comes their way, and are in all probability allergic to soap!
Arrggh
Oliver
Subscribe to:
Posts (Atom)