Friday, February 6, 2015

Guristas Military Operations Complex

I have been ratting the lower end sites this week due to time constraints, May only be on for 20 minutes. Now this is enough time to do a Port or Rally Point but not a Forsaken Rally Point or Hub.

I have had two escalations from this, both in Germinate, so I left them alone.
In my mind, what happens when expired in 24 hours? Does it become scanable or does it become an escalation for another or just disappear?

Now on Wednesday evening  I had 20 minutes to kill so went to do a Port. I thought not good money but can do it in the time I have, so did.
At the end I was 7 million richer and had an entry in my Journal for a Military Operations Complex. This on look up was a 7/10 rated complex of 5 rooms.
Gurista_Military_Operations_Complex

It was also 8 jumps away in a fairly well traveled system.

A few people in corp were hesitant about my chances in a Gila and more so with the location.

Lucky that I was off the next day so logged on 90 mins before downtime, and quickly jumped across.

No issue getting there, didn't see anyone of note.

Started in after making a couple of safe points. Paranoia had kicked in and I had removed a couple of RLML and put in a cloak...

The first room was a bit of a shock at the volume of targets, but started with the smallest and just attacked everything in turn. Rapid Lights making 1-2 shots on the frigates while the drones chewed out the medium and above. Quite happy that shields did not dip below 65%.
Second room was the same, but I was more organised. In neither place did I stop to loot or shoot structures. I was more concerned with finishing before neutrals and reds show up.
Room three is the first one a commander turns up in, and therefore the first one that's worth looting. But hey, this is the first one I have done, if all the multiple BS drop BPC's let me know what I missed out on!
The fourth room was more of the same and then the fifth...
Now this pushed me a bit. mainly as the overview setting I had did not show the stasis tower... I had killed 4 or five before I thought on why I was only going at 100 m/s and my shields were south of 70%...
An unholy amount of small and medium and indeed large ships.

The tower died quickly and I moved on to actively targeting from small to large. Then I noticed I was slowing down and the commander BS was webbing me... By the time I had killed him and started on the rest there were still over 20 red crosses, half were battleships and shields about 35%

Not disastrous. I had in mind to align out when at 30% and warp at 20 to a safe I set up on the way in.
I was down to 4 BS when a neut appeared in system, so I swooped in to collect the commander loot and aligned out. At 2 BS to go 4 reds entered system and combat probes appeared on scan... Not feeling lucky I pulled drones and warped to a safe spot where the cloak I fitted came in very handy.

I did not bother going back.

I then sat still for 10 mins until everyone left, luckily going the other way to me.

Now was it worth it?

For the experience, Yes
For the adrenaline of the unknown, Yes
For the ISK (61 million from rat kills) Yes
For the loot.... No

Three faction rats
walked away with
Pith C type kinetic deflection field. about 17 million
Guristas Iron Charge Medium
Guristas Nova Cruise Missile
Dread Guristas Kinetic Deflection Amplifier about 2 million
20th Tier Overseer's Personal Effects. about 60 million

The ammunition all from the 4th room, the Deflection Amp the 3rd and the Pith C and effects the 5th.

So nothing earth shattering, but when sold 180 million in total for just over an hour...

Must admit I would have been interested in a Rattlesnake BPC, if only to build it.

Thursday, February 5, 2015

Drama in Germinate

Apparently there is...

Now there seems to be some sort of war going on, mainly involving Russians.

Why does this affect me you say?

Well, it seems that the Vale rental command  has placed the area off limits to any members. A blanket no go.
If they find out you have been shot there, or indeed been doing the shooting there, apparently you may be shot again. And possibly again.

Some high up power negotiation has us keeping out.

That does not stop Germinate residents from roaming through our areas.

It also to be fair does not stop us shooting the intruders if we can:
1. Find them
2. Be bothered
3. Un dock

The crowd I have fallen in with seem ok, and if the fight comes to us, most are happy to reship and give it a go, but no one goes looking for trouble.

But its not why we rent. I am sure that there are some people that this is their main game play and their only characters, however I am equally sure many others are alts of a combat/mining/hauling character and their only reason to be here is to build the cash to be able to splash the cash elsewhere.

I am one.

I am guilty of spending four fifths of my time in Vale at present. I now have a set up that I can log in and in about an hour earn 40-45 million. Now this is sorted I may scale back Vale and play more in Catch. Well at least until I get my ships shot out from under me and need some more.

This is pretty good, but its taken me a month to get there. It does mean that if I log in and do this 20 days straight I can probably buy a plex and pay for the account. That gets me 10 days of game time for other activities.

Needless to say, I am not always on for an hour, nor am I solely ratting for that time. I scan, reset PI, and do some invention. If I find relic or data sites I do these. Sometimes I mine, just to be sociable.

Now the month in Vale has been quite profitable
looking at cash flow
I went there with 135 million in cash and a Prospect. I took existing BPCs for some stuff, mainly some ships. This was between Oliver and a Jita Character.

Beginning Of Feb.
Cash on hand Oliver : 101 Million
Cash On Hand Jita : 52 Million

Ships
Fully fitted Ratting VNI Estimated value 125 Million (
Fully fitted dead space fit Gila Estimated Value 425 Million
Algos - Salvager  Estimated 10 million
Caracal Combat Estimated 22 million
Astero Scout Estimated 160 million
Drake fit for combat (its a laugh) Estimated 50 Million
Nemisis 30 million
Epithal, Kryos, Miasmos  5 million
Procurer 25 million
Heron 50 million (sisters probe launcher)
Venture 5 million

so roughly 900 million in ships plus the prospect.

According to the in game estimator roughly 500 million in assorted junk.

Also about 100 million in BPO's including some POS weapons

This is from selling everything I loot, making rigs with salvage and selling those and price of all tech 2 salvage and PI finished material on hand.

I admit that probably half of that income has come from Data and Relic sites. So they are worth doing...

In short I am no longer poor.

Next step is buying a ratting ship and a small pile of combat ships for John




Wednesday, January 28, 2015

Instability

Playing in Catch with John.

Now I log in and am greeted in comms by corp mates that were ratting Sanctums in system and asked if I wanted to join. They were blitzing them by getting 2-3 people to crash each one and a dedicated savager following on. They were completing Havens and Sanctums in 10-15 mins each. Not really fast but using armour tanked Vexor Navy Issues and Dominix.  So not too many damage mods for the drones they are using. Relying on  numbers.

Now I just had combat cruisers, destroyers and the odd frigate, so I declined.
There was also nearly always a red in system, and usually more than one. 5 minutes later there were 40+ looking for a fight.
Not good ratting conditions.

The armour tank was also because most ships have 0% EMP shield resistance, which is a big old hole to fill.  It can be done but pushes the base price of the ship right up to silly money.

What do people use to Rat in Sansha space? If you cannot fly or afford a Nightmare that is.

Anyway, not what I am in Catch for.
Fleets

There was a big one forming 6 jumps away in Providence, so I joined. No ships there, so fitted an Atron with a Micro warp and a couple of outrageously prices warp core stabs and jumped.

Uneventful journey. Lots of wrecks on gates but no hostiles on them. some reds in local and some neuts but that's it.

Luckily a lot to choose from in the market in the form up system.

Bought a Vexor. It was the only ship not at 200% price and fitted it out with an armour tank, drones 200mm Rails and Spike ammo. Chuck in a long point, web, afterburner and Sensor Booster and good to go.

However

I fly a Mac not a PC and EVE on Mac's seems more unstable. I took the precaution of restarting before I logged in. It did not stop me disconnecting while fitting, and again after leaving station.

I was now playing catch the fleet. Was on comms listening to all the jump orders and a corp mate was posting the current system in corp when they changed. I then proceeded to disconnect half way, and then again 1 jump away from them on a gate.

At this point I suffered what can only be described as wife aggro, as it was about 21:00 and I had been on line (mainly off trying to re connect) for about an hour and a half...It was bin day the next day and coffee was required. Must try and organise the children to do the bins and wife to make own coffee.... Nah, pipe dream, will never happen!

So my Cruiser that I just spent 25 million fitting is sitting effectively 10 k from a gate in Catch, in a hostile system. A bit pot luck for when I log in. If there is a hostile camp on that gate, they will have me locked before I can burn to gate or warp away. Toast.


Now disconnects happen, but in the last few days since one of the daily updates much more frequently. Its always (I believe from reading the forums) been worse among Mac users but 4 times in an hour of game play is silly.

CCP Please look at stability. Its a new top range iMac so should meet specs. All the asteroid effects are off as well, as I found in belts, it looks really pretty but slows the machine down a bit.


No Kills, No Fun and looking forward to a edge of seat experience when I next log in... Aiming for a midday eve time slot as hopefully EU is a work, US in bed and Russians just on way home...

So minimise the chance of a hostile camp.

I can't believe that I pay to have this much fun!

John


Monday, January 26, 2015

Thank You

DragonHelm III
Thank you for your kind comments


Also a bit overwhelmed for being mentioned here

The Mittani.com

No complaints thus far from anyone.......

Comments, abuse, criticism, congratulations, ISK and gifts freely accepted by anyone.

Mail me in game
Leave a comment

(anonymous or named I am not bothered)

It would be fantastic to know


Cheers




A bit of a shock

I have recently decided on a direction to take for Industry in Vale of the Silent.

Drones

Everyone's favorite ratting tool in Renter Land and I am told also somewhat useful in PvP.

Now in the nearly 4 weeks I have been in Vale, I have lost 5 drones to ratting and another two in the Caracal that died... Annoyingly I forgot to even launch them... Well its a leaning experience.

The ones I have lost to rats, have all been when I have been either distracted by Her Who Must be Obeyed, or for two of them, I was busy typing in chat and looking at who was in system to notice they were dying....

Now, to replace them its either a trip to the renter capital of 2DWM-2 or a trip to TVN-FMX (Where I have been told, once or twice, that I can dock...)

OR

a Jita order that will take 3-4 days.

When you need drones you tend not to want to brave the roaming gangs to go shopping or wait for the Jump Freighter service.

So, I thought, one step at a time, do mediums I have the BPO's. Doing ME research on them, just acquired the skill books for the science skills, ordered the morphite and moon goo stuff and thus ready to go.

Or not

Invention. Had not played with this for a while and its changed a bit.
Now you need a BPC before you can even look at the invention tab to see the requirements, but the number of copies is now variable. It used to be max for anything but ships, and 1 run for ships. Now I am less than clear on modules, do you need max runs?
The dev blog says that an invention job will reduce the bpc by one run at a time... but not clear on a minimum required.

So I have created a BPC with 140 runs as a test, now need Data Cores.  And possibly a Decryptor.
Luckily I had found a couple of data sites and attempted them in a Heron with tech 1 analyser and level 3 skills.  I was pretty amazed that I came away from the hack with anything to show for it, but I did.
Anyway, came away with data cores for:-
Caldari Starship Engineering
Graviton Physics
Hydromagnetic Physics
Mechanical Engineering
Rocket Science

Also found 7 different types of Decryptor.

Which is great. Except I need Electronic Engineering Data Cores

So waiting for a Jita order before I can start.


Now the shock

Gas sites..... Well scanned one down in one of our systems. I thought great, see what sort of gas it is, and see if anyone in corp uses it, if not it will sell well in Jita.

So nipped back to the station, Jumped into a venture and put a couple of gas harvesters in there. Warped back to system and warped to anomaly. A box popped up, which I largely ignored as I assumed it was the null sec equivalent of the wormhole gas  pop up...

Landed and looked for the gas.....
I see structures
I see Red +
I see Lots of Red +
I see no gas

I see pod.....

Turns out it was a

H-PA Crew Blue Pill Production Facility

Not what a semi awake gas guzzling venture wants to see....

So embarrassingly I die to rats.

Sheer carelessness on my part, assuming that Gas sites in one part of space are the same as Gas sites in another part of space.... That would just be silly.


Its the first time I have tried the new Data Hacking process as well.

I like the fact that the little number now tells you how far you are from a good find, or potentially good find. If you are near an edge and a high number pops up. No longer do you have to risk all the bad ones just to see if the core is hiding in the 1 space you have not been to.

Removal of loot spew is also a sending from Bob. I was always missing the good loot in the past because in the frantic click fest I either missed or otherwise mucked up getting the can I wanted. Now what you scan is what you get.
If you scan.
My skills being rubbish I am only getting about 50% of the cans, so if I scan and see a large tower bp and then blow the can I will be annoyed, so simple, I do not scan.  Scanning was only important if you were going to cherry pick and not complete the site or if you needed to know what was in the can to aim the loot spew collection at the things you want.
Not completing the site is silly in renter space as it does not re spawn for longer. And with limited systems to hunt in, complete them all.


And it gives a mid slot spare to play with. Possibly a drone mod or a shield mod to dual tank (sacrilege I know, but a bit of extra tank)....Who knows, not worked out what would actually be useful yet.

Oliver



Monday, January 19, 2015

Bears with Teeth

The last few days, around 23:00 Eve time our system had the same people trolling through, looking for easy kills. Each time a pair of Vexors.

Day 1, they buzzed around and disrupted ratting, so several people un docked some larger ships and they left.
The next day they visited several times. I joined in re shipping to a Caracal to see what happened, the first time they came through. They hung around gates and we bounced around looking for them. They ran.

Later, long after I had gone to get my beauty sleep, one came back.

Not sure of the entire story, but it ended badly for him...

Click Here

Next day, same time he came back with a friend

Again, we chased him off station and then to gate, and when I warped to Zero they jumped.... and left for all of 10 mins

One of our guys dropped a bubble off gate to catch the direct line to station as soon as they left gate and we all assumed positions.
Now my ship was built here, and used parts 100% from ratting or mining, with the exception of the drones. Its biggest hole was that I had no rigs, which is something I will rectify.

Arbalest Rapid Light Missile x4  Inferno Light missiles
Medium Rudimentry Concussion Bomb

Experimental 10MN Afterburner
Hypnos Multi Spectral ECM
Large Supplemental Barrier
Medium C5-L Emergency Shield Overload
Medium F-S9 Regolith Shield Induction

Beta Reator Control shield Flux
Compact Reactor control Unit
Type D Power Core Mod - Cap Power Relay
Hypnos Signal Distortion Amp

I know, the lows are rubbish, And the shield mods in the middle should be large. But hey it was free and slung together from parts on hand.
EHP about 10K and damage without drones a massive 120 DPS

Kill board value about 19.09 million.

Anyway sitting outside station with this we are told they are caught in the gate bubble with eyes about 40 km away and closing. We position ourselves to warp. I was heading to them at 0 as a distraction while the others positioned to warp to the cloaky.

Time to go, we all entered warp together. I pre activated my missile launchers and ECM, landed and immediately locked and fired on the closest. Activated the smart bomb as they had hammerheads out, and orbited at 10 with AB on. I was taking damage but dishing it out as well, then call came in to primary the other. Both were now pointed and neuts and DPS landing. So I switched... To be honest I get to get on both kill mails.

They still managed to kill me, 31 seconds later, but both then suffered a fiery death less than 30 seconds later. I got on both kill mails, but died, and disconnected at same time.

My Glorious Caracal !

Apollo 4

Onlyengel

So 64.38 million of kill for a loss of 19.09 million. Anyway pod escaped and my modules scooped and returned, so 6 million better off in parts as well...

I can live with that.

Then finished the site I was interrupted in. Earned enough ISK to pay for the loss if I wanted another shipped in.

I suspect I will ship in a number of decent tech 2 modules to outfit a few more...

It was fun.

Now need to mine to build hulls or import some...


Oliver


Null Sec Ratting

Can be dull but also exciting
and then dull
and then boom....

Pod

Logged on as Oliver, Quickly reset my PI,  a couple of corp people in system, both in station  so warped out to the only forsaken hub in system to kill something.

There was a solitary Battleship rat, not the expected 7-8 mixed collection.

Someones had to warp out I thought, seeing a cluster of wrecks about 70k off centre. So looked for another anomaly to rat..

Then noticed that one wreck was a Mobile Tractor. Rats do not shoot mobile tractors... Ever.
Drones yes, not MTU's.
Another small clue that all was not well was a non rat battleship wreck. oops. Suddenly the paranoia meter took an upward swing. While I was deciding what to do, I shot the last rat...

Only one wave left so I killed them and set about salvaging the wrecks while I looked up the kill board.

Someone just lost a Rattlesnake and a MTU. All the loot was gone, but the MTU obviously salvaged the Rattlesnake wreck and then when it was shot a lot of the loot was destroyed. Good. No wonder someone shot the harmless old Tractor unit.

Just as I was leaving site a red entered system, and it was the same chap on the kill mails in an Orthus. That's not what you want if you are semi afk in a site.

Now to hunt a care bear (Me), I would, if combat ships on D-Scan, if it was me, warp straight to the highest ranked anomaly in the system. In this systems case Forsaken Hubs.  Odds are that your greedy care bear like creature is either:-
1. Belt Ratting 5% chance
2. Running combat Signature site 5%
3. Running highest ISK anomaly (Forsaken Hub) 90%

If in a combat ship, that's how I would spend my time.....

Consequently for any visitors to Vale of The Silent, I am always in the lowest payout, highest ship count anomaly... Try warping to the Forlorn Dens at zero and then looking....

Seriously though, if earning the ISKies, unless you have a solid intel chain and are keeping an eye on it, or have backup in system, maybe choose the next highest anomaly.

As for ISK per hour, I have see various claims by dubious people saying they can get 20-30 million per tick...
A tick is a server tick for wallet purposes, or to you and me 20 minutes. the timer starts at the point you make(or lose) some ISK. so when you shoot the first rat the timer starts.
Now I have tried a VNI tech 2 fitted, and the most I achieved to this point has been 14.3 million. This has been for the first half of of a Forsaken Hub. The second tick is less as I would be salvaging, looting and collecting the tractor at this point.
The actual combat seems to be about 35 minutes with another 10 - 12 salvaging and running back and forth to station.
As a contrast the first tick of a Forsaken rally point is a bit over 12 million, but seems to generate more salvage and loot.

Obviously a very shiny ship in a much better anomaly could do more, but there has to be a limit.

My VNI cost me about 100 million (plus another 60 for 2 geckos), so averaging 20 mill an hour, its paid for in 8 hours ratting. Just on bounties.  Add a single Faction Drone Damage Amp at 120 million, and that's another 6 hours.

I am in the position now of having paid for my VNI I can afford a Gila, just need a few hours ratting to outfit it.